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    <title>Posts / shiftBacktick</title>
    <description>Posts on shiftBacktick</description>
    <link>https://shiftbacktick.io</link>
    <language>en-us</language>
    <lastBuildDate>Thu Apr 16 19:01:15 CDT 2026</lastBuildDate>
    
    <item>
      <title>THE OMEGA REACH v1.1.0: Post-jam expansion</title>
      <description>Greetings curators!

I’m excited to share a large vertical slice of features, enhancements, and fixes for THE OMEGA REACH.
This update adds a new room and ex...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/the-omega-reach/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/the-omega-reach/releases/v1.1.0.html</link>
      <pubDate>Thu, 16 Apr 2026 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic v4.1.7: Endgame hotfix</title>
      <description>Greetings surveyors!

This hotfix solves a softlock that would occur on the destinations screen for Alpha Periphery C after collecting its first story artifa...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.7.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.7.html</link>
      <pubDate>Tue, 17 Mar 2026 00:00:00 -0500</pubDate>
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    <item>
      <title>THE OMEGA REACH v1.0.0: Jam edition</title>
      <description>Greetings curators!

I’m excited to share my submission for the fifth-annual Games for Blind Gamers 5 jam: THE OMEGA REACH.
Is it a museum simulator? a unive...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/the-omega-reach/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/the-omega-reach/releases/v1.0.0.html</link>
      <pubDate>Sun, 01 Mar 2026 00:00:00 -0600</pubDate>
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    <item>
      <title>Lost Lakes v1.0.0: Jam edition</title>
      <description>Greetings!

I’m excited to announce the release of Lost Lakes, a hiking simulator created for Comfy Jam Winter 2025.
In this love letter to my annual camping...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/lost-lakes/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/lost-lakes/releases/v1.0.0.html</link>
      <pubDate>Sun, 25 Jan 2026 00:00:00 -0600</pubDate>
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    <item>
      <title>Reflecting on 2025: Looking ahead to 2026</title>
      <description>2025 was the sixth year of my game development journey.
Although it was a bit slower than previous years, I continued to improve my craft and advocate for be...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/random/2026/01/03/happy-new-year.html</guid>
      <link>https://shiftbacktick.io/random/2026/01/03/happy-new-year.html</link>
      <pubDate>Sat, 03 Jan 2026 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic v4.1.6: Year-end enhancements</title>
      <description>Greetings surveyors!

I’m excited to share another batch of improvements as I work on the final expansion.
This addresses your feedback since the last releas...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.6.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.6.html</link>
      <pubDate>Tue, 23 Dec 2025 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic v4.1.5: Expansion preparations</title>
      <description>Greetings surveyors!

I’m excited to share a handful of features, enhancements, and fixes inspired by showcasing Periphery Synthetic at MDEV last weekend.
Th...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.5.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.5.html</link>
      <pubDate>Sat, 15 Nov 2025 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic v4.1.4: Side E progress update</title>
      <description>Greetings surveyors!

Recently I’ve hinted that I’m focusing on the final expansion for Periphery Synthetic.
I’m excited to immediately release a handful of ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.4.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.4.html</link>
      <pubDate>Sun, 19 Oct 2025 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic at MDEV: Play an exclusive preview of the final expansion</title>
      <description>Greetings surveyors!

I’m excited to announce that Periphery Synthetic will be returning to MDEV’s Indie Game Showcase on Friday, November 7 and Saturday, No...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2025/09/30/side-e-at-mdev.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2025/09/30/side-e-at-mdev.html</link>
      <pubDate>Tue, 30 Sep 2025 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic v4.1.3: Quality of life improvements</title>
      <description>Greetings surveyors!

This release adds some quality of life improvements based on your feedback since the expansion release.

Enjoy!

v4.1.3 changes

  Repl...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.3.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.3.html</link>
      <pubDate>Sun, 28 Sep 2025 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic v4.1.0: The endgame update</title>
      <description>Greetings surveyors!

I’m excited to share the most complete version of Periphery Synthetic yet: the Endgame update.
Finally, you may choose from its multipl...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.1.0.html</link>
      <pubDate>Mon, 22 Sep 2025 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic v4.0.3: Expansion release hotfix</title>
      <description>Greetings surveyors!

Thank you all for a fun and successful release weekend.
This release addresses your feedback, as well as a few things that I noticed in...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.0.1.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.0.1.html</link>
      <pubDate>Sun, 17 Aug 2025 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic v4.0.0: Wards of Andromeda (Side D) release</title>
      <description>Greetings surveyors!

I’m excited to announce that Periphery Synthetic has expanded with Wards of Andromeda!
After more than a year of development, it nearly...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.0.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v4.0.0.html</link>
      <pubDate>Fri, 15 Aug 2025 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Wards of Andromeda: Periphery Synthetic expands August 15, 2025</title>
      <description>Greetings surveyors!

I’m excited to announce the release date for the first free content expansion for Periphery Synthetic, titled: Wards of Andromeda.
The ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2025/06/24/wards-of-andromeda-release-trailer.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2025/06/24/wards-of-andromeda-release-trailer.html</link>
      <pubDate>Tue, 24 Jun 2025 00:00:00 -0500</pubDate>
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    <item>
      <title>Side D progress update: Resuming work after a necessary break</title>
      <description>Greetings surveyors!

It’s been several months since my last update about Periphery Synthetic’s first free content expansion.
Continue reading for an update ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2025/05/22/side-d-progress-update.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2025/05/22/side-d-progress-update.html</link>
      <pubDate>Thu, 22 May 2025 00:00:00 -0500</pubDate>
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    <item>
      <title>Kaleidophone v1.1.2: Maintenance update</title>
      <description>The latest version of Kaleidophone resolves some longstanding issues with the desktop build and touch controls on mobile.
Thank you to the folks on Discord f...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/kaleidophone/releases/v1.1.2.html</guid>
      <link>https://shiftbacktick.io/kaleidophone/releases/v1.1.2.html</link>
      <pubDate>Wed, 19 Mar 2025 00:00:00 -0500</pubDate>
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    <item>
      <title>Lacus Opportunitas v1.0.3: Juicy jam edition</title>
      <description>Ahoy merchants!

Here is a small batch of accessibility improvements for Lacus Opportunitas based on feedback received during Games for Blind Gamers 4.
Thank...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/lacus-opportunitas/releases/v1.0.3.html</guid>
      <link>https://shiftbacktick.io/lacus-opportunitas/releases/v1.0.3.html</link>
      <pubDate>Wed, 05 Mar 2025 00:00:00 -0600</pubDate>
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    <item>
      <title>Lacus Opportunitas v1.0.2: Jam submission edition</title>
      <description>Ahoy merchants!

I’m pleased to share this vertical slice of improvements for Lacus Opportunitas ahead of the submission deadline for Games for Blind Gamers ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/lacus-opportunitas/releases/v1.0.2.html</guid>
      <link>https://shiftbacktick.io/lacus-opportunitas/releases/v1.0.2.html</link>
      <pubDate>Fri, 28 Feb 2025 00:00:00 -0600</pubDate>
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    <item>
      <title>Lacus Opportunitas v1.0.1: Division-by-zero hotfix</title>
      <description>Ahoy merchants!

This release addresses a rare divide-by-zero error when calculating trick scores.
Thanks for understanding.

Enjoy!
</description>
      <guid isPermaLink="true">https://shiftbacktick.io/lacus-opportunitas/releases/v1.0.1.html</guid>
      <link>https://shiftbacktick.io/lacus-opportunitas/releases/v1.0.1.html</link>
      <pubDate>Tue, 25 Feb 2025 00:00:00 -0600</pubDate>
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    <item>
      <title>Lacus Opportunitas v1.0.0: Making of the jam edition</title>
      <description>Ahoy merchants!

I’m excited to announce the release of Lacus Opportunitas, a lunar lake trading simulator developed for Games for Blind Gamers 4.
In it, you...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/lacus-opportunitas/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/lacus-opportunitas/releases/v1.0.0.html</link>
      <pubDate>Tue, 25 Feb 2025 00:00:00 -0600</pubDate>
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    <item>
      <title>RPGs for Accessible Gaming bundle: Periphery Synthetic joins 200+ games to support braille dice</title>
      <description>Greetings surveyors!

I’m proud to announce that Periphery Synthetic is a part of the RPGs for Accessible Gaming bundle.
All proceeds from this bundle will h...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2025/02/19/rpgs-for-accessible-gaming-bundle.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2025/02/19/rpgs-for-accessible-gaming-bundle.html</link>
      <pubDate>Wed, 19 Feb 2025 00:00:00 -0600</pubDate>
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    <item>
      <title>Reflecting on 2024: Looking ahead to 2025</title>
      <description>2024 was the fifth year of my game development journey.
For the first time, I was singularly focused on one project: pushing Periphery Synthetic over the fin...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/random/2025/01/01/happy-new-year.html</guid>
      <link>https://shiftbacktick.io/random/2025/01/01/happy-new-year.html</link>
      <pubDate>Wed, 01 Jan 2025 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.2.12: Year-end enhancements</title>
      <description>Greetings surveyors!

I’m excited to share the final update for Periphery Synthetic in 2024.
This release brings a vertical slice of audio and graphical enha...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.12.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.12.html</link>
      <pubDate>Tue, 31 Dec 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic will expand with Side D: Revealing the free content expansion arriving in 2025</title>
      <description>Greetings surveyors!

I’m excited to reveal the trailer for Side D, the first free content expansion for Periphery Synthetic.
The EP launched with three musi...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/12/27/side-d-reveal-trailer.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/12/27/side-d-reveal-trailer.html</link>
      <pubDate>Fri, 27 Dec 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.2.11: Steam release hotfix</title>
      <description>Greetings surveyors!

Here are a few extra improvements to share for Periphery Synthetic.
These were found while storyboarding and collecting footage for an ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.11.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.11.html</link>
      <pubDate>Mon, 09 Dec 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.2.10: Accessibility enhancements</title>
      <description>Greetings surveyors!

I’m excited to share another batch of accessibility enhancements for Periphery Synthetic based on your feedback.
Importantly, this rele...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.10.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.10.html</link>
      <pubDate>Tue, 03 Dec 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.2.9: Accessibility enhancements</title>
      <description>Greetings surveyors!

I’m excited to share another round of improvements for Periphery Synthetic.
These focus on improving the accessibility of its navigatio...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.9.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.9.html</link>
      <pubDate>Sun, 01 Dec 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic at the GAconf Awards: Nominated for indie excellence and best blind accessibility</title>
      <description>Greetings surveyors!

I’m deeply honored to announce that Periphery Synthetic has been nominated for the Indie Excellence and Best Blind / Low Vision Accessi...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/11/28/gaconf-awards-nominations.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/11/28/gaconf-awards-nominations.html</link>
      <pubDate>Thu, 28 Nov 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.2.8: Accessibility enhancements</title>
      <description>Greetings surveyors!

I’m excited to share another vertical slice of improvements for Periphery Synthetic.
The main objective for this release was to improve...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.8.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.8.html</link>
      <pubDate>Wed, 27 Nov 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic at the Indie Game Awards: Nominated for a notable achievement in accessibility</title>
      <description>Greetings surveyors!

I’m excited to announce that Periphery Synthetic has been nominated for the Notable Achievement in Accessibility category at the first-...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/11/19/indie-game-awards-nomination.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/11/19/indie-game-awards-nomination.html</link>
      <pubDate>Tue, 19 Nov 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.2.7: Side D progress update</title>
      <description>Greetings surveyors!

As I work on the first free content expansion, I’m continuing to make improvements to the core experience based on your feedback.
I’m e...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.7.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.7.html</link>
      <pubDate>Sun, 10 Nov 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Overanalyzing and Synthesizing: Crafting the accessible metroidvania experience of Periphery Synthetic</title>
      <description>Greetings surveyors!

I was delighted to be invited to speak virtually at GAconf USA on October 28, 2024.
The conference was filled with a diversity of persp...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/10/28/overanalyzing-and-synthesizing-transcript.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/10/28/overanalyzing-and-synthesizing-transcript.html</link>
      <pubDate>Mon, 28 Oct 2024 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.2.6: Steam release hotfix</title>
      <description>Greetings surveyors!

Recently I started working exclusively on the new planet and mechanics coming in the first free content expansion.
This release merges ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.6.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.6.html</link>
      <pubDate>Fri, 20 Sep 2024 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.2.5: Wrapping up release week</title>
      <description>Greetings surveyors!

This release wraps up loose ends and the feedback that I received from you in the first week since release.
I’m excited to read what fo...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.5.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.5.html</link>
      <pubDate>Thu, 29 Aug 2024 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v3.2.4: Addressing your feedback</title>
      <description>Greetings surveyors!

This release brings a vertical slice of new features, enhancements, and fixes based on your feedback from the first week since release....</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.4.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.4.html</link>
      <pubDate>Wed, 28 Aug 2024 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v3.2.3: Steam release hotfix</title>
      <description>Greetings surveyors!

This release addresses some feedback that was collected over the weekend from folks across various channels.
Thanks again for sharing y...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.3.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.3.html</link>
      <pubDate>Fri, 23 Aug 2024 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v3.2.2: Steam achievements hotfix</title>
      <description>Greetings surveyors!

This release addresses the remaining issues that were reported on release day.
Thanks again for your feedback and support while I worke...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.2.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.2.html</link>
      <pubDate>Fri, 23 Aug 2024 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v3.2.1: Steam release hotfix</title>
      <description>Greetings surveyors!

This release addresses the most commonly-reported issues on release day.
If you are experiencing issues with audio performance, please ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.1.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.1.html</link>
      <pubDate>Thu, 22 Aug 2024 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v3.2.0: Steam release and expansion reveal</title>
      <description>Grettings surveyors!

I’m excited to announce that Periphery Synthetic is now available on Steam for Windows, Linux, and Steam Deck.
In this chill and nonvio...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.2.0.html</link>
      <pubDate>Thu, 22 Aug 2024 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v3.1.2: Release preview hotfix</title>
      <description>Greetings surveyors!
The v3.1.2 update fixes a hard lock and progress loss that can occur after discovering all portals.
I recommend upgrading to this versio...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.1.2.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.1.2.html</link>
      <pubDate>Fri, 28 Jun 2024 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Releasing on August 22, 2024: Expansion reveal forthcoming</title>
      <description>Greetings surveyors!

I’m excited to announce that Periphery Synthetic will be fully released on Steam and itch.io for Windows, Linux, and Steam Deck on Augu...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/06/24/release-date-announcement.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/06/24/release-date-announcement.html</link>
      <pubDate>Mon, 24 Jun 2024 00:00:00 -0500</pubDate>
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    <item>
      <title>Access-Ability Summer Showcase 2024: Play an exclusive demo on June 7</title>
      <description>Greetings surveyors!

I’m excited to announce that Periphery Synthetic will be participating in the Access-Ability Summer Showcase 2024 on Friday, June 7, 20...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/05/30/access-ability-showcase-2024.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/05/30/access-ability-showcase-2024.html</link>
      <pubDate>Thu, 30 May 2024 00:00:00 -0500</pubDate>
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    <item>
      <title>Steam release progress report: Holding hostage another huge update</title>
      <description>Greetings surveyors!

I’m taking a quick break from working on the Steam release for Periphery Synthetic EP to share how it’s going.
As predicted, my promise...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/05/21/progress-report.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/05/21/progress-report.html</link>
      <pubDate>Tue, 21 May 2024 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.1.1: Release preview hotfix</title>
      <description>Greetings surveyors!
The v3.1.1 update fixes a soft lock when beginning a New Game Plus.
I recommend upgrading to this version if you’d like to start a new g...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.1.1.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.1.1.html</link>
      <pubDate>Thu, 11 Apr 2024 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.1.0: Release preview</title>
      <description>Greetings surveyors!

I’m excited to share the latest version of Periphery Synthetic EP.
This update responds to the outpouring of feedback that I received a...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.1.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.1.0.html</link>
      <pubDate>Fri, 05 Apr 2024 00:00:00 -0500</pubDate>
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    <item>
      <title>Roadmap update: Periphery Synthetic EP in 2024</title>
      <description>Greetings surveyors!

Since the release of Project Ephemera, I have been taking a short break from game development for my mental health.
I felt unexpectedly...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/03/14/roadmap-update.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2024/03/14/roadmap-update.html</link>
      <pubDate>Thu, 14 Mar 2024 00:00:00 -0500</pubDate>
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    <item>
      <title>Project Ephemera v1.0.0: Jam edition</title>
      <description>I’m excited to announce the release of Project Ephemera, a demo disc developed for SYNTH jam.
In it, you choose between three diverse demos that push the lim...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v1.0.0.html</link>
      <pubDate>Mon, 15 Jan 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.13.0: Pouncing heights build</title>
      <description>Today I worked through a variety of wishlist items for Melody Heights.
Progress included:


  Tweaking the footstep trail sounds.
  Adding the ability to jum...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.13.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.13.0.html</link>
      <pubDate>Fri, 12 Jan 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.12.0: Baked bread build</title>
      <description>Tonight I worked through a week of notes from playtesting Secret Bread.
Progress included:


  Improving the accuracy of the gamepad controls.
  Adding more ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.12.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.12.0.html</link>
      <pubDate>Thu, 11 Jan 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.11.0: Bread build</title>
      <description>This weekend I prototyped the third demo: Secret Bread.
It’s basically a procedurally-generated instrument that changes each time you play it.
Progress inclu...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.11.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.11.0.html</link>
      <pubDate>Sun, 07 Jan 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Reflecting on 2023: Looking ahead to 2024</title>
      <description>2023 was another rewarding year for my game development journey.
In my fourth year of taking it seriously, I’ve found that much of the difficult work is fina...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/random/2024/01/01/happy-new-year.html</guid>
      <link>https://shiftbacktick.io/random/2024/01/01/happy-new-year.html</link>
      <pubDate>Mon, 01 Jan 2024 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.10.0: Polished heights build</title>
      <description>Today I wrapped up Melody Heights.
It was a joy how quickly the sound design and music came together!
My progress included:


  Polishing the moon and wind s...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.10.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.10.0.html</link>
      <pubDate>Sun, 31 Dec 2023 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.9.0: Fairy heights build</title>
      <description>Today I made Melody Heights a bit more interactive by spawning timid fairies throughout the park.
You may try sneaking up on them in this iteration!
Progress...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.9.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.9.0.html</link>
      <pubDate>Sat, 30 Dec 2023 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.8.0: Silent heights build</title>
      <description>Today I started work on the second demo: Melody Heights.
It’s a minimalist walking simulator set on a dark mountainside where each step illuminates the world...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.8.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.8.0.html</link>
      <pubDate>Fri, 29 Dec 2023 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.7.0: Polished falls build</title>
      <description>Today was a light day of polishing Harmony Falls.
This included:


  Improving the mix.
  Randomizing the pulse-width of musical sounds.
  Exposing the film ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.7.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.7.0.html</link>
      <pubDate>Sat, 23 Dec 2023 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.6.0: Loud falls build</title>
      <description>The demo for Harmony Falls now has audio!
Today’s progress included:


  Adding haptics and mouse controls to the demo.
  Spawning particles when the player ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.6.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.6.0.html</link>
      <pubDate>Sat, 23 Dec 2023 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.5.0: Silent falls build</title>
      <description>The first playable build of Harmony Falls came together over the past 24 hours.
This included:


  Setting up the controls.
  Hooking them up with player mov...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.5.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.5.0.html</link>
      <pubDate>Fri, 22 Dec 2023 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Project Ephemera v0.4.0: Slightly suspicious build</title>
      <description>Today I completed mostly dark work as I prepared for the next sprint.
This included:


  Finalizing the game design document for the first demo.
  Defining t...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.4.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.4.0.html</link>
      <pubDate>Wed, 20 Dec 2023 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.3.0: System audio build</title>
      <description>Today the interface came to life with sound!
This included:


  Implementing cues for focusing, clicking, sliding, and toggling elements.
  Adding a subtle e...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.3.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.3.0.html</link>
      <pubDate>Sun, 17 Dec 2023 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Project Ephemera v0.2.0: System build</title>
      <description>I didn’t make as much progress as I had planned for today.
Instead, this build sets me up for a successful day tomorrow.
Progress included:


  Improving the...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.2.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.2.0.html</link>
      <pubDate>Sat, 16 Dec 2023 00:00:00 -0600</pubDate>
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    <item>
      <title>Project Ephemera v0.1.0: Silent boot build</title>
      <description>Hello jammers!

Thank you for joining me for SYNTH jam.
For one month we’re building delightful audio toys.
This is the start of my submission.

Since decidi...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/project-ephemera/releases/v0.1.0.html</guid>
      <link>https://shiftbacktick.io/project-ephemera/releases/v0.1.0.html</link>
      <pubDate>Fri, 15 Dec 2023 06:00:02 -0600</pubDate>
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    <item>
      <title>Periphery Synthetic EP v3.0.0: Side C preview</title>
      <description>Greetings surveyors!

I’m excited to share the Side C preview update for Periphery Synthetic EP.
Importantly, it significantly expands the EP with a vast new...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.0.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v3.0.0.html</link>
      <pubDate>Fri, 15 Dec 2023 06:00:01 -0600</pubDate>
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    <item>
      <title>S.E.A. has been remade</title>
      <description>I’m excited to announce that S.E.A. has been rebuilt from the ground-up and released as Side C of Periphery Synthetic EP.

This is an extremely sentimental r...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/devlogs/2023/12/15/sea-remake.html</guid>
      <link>https://shiftbacktick.io/sea/devlogs/2023/12/15/sea-remake.html</link>
      <pubDate>Fri, 15 Dec 2023 06:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.5.1: Remake hotfix</title>
      <description>A hotfix has been released to coincide with the remake out on December 15.
This adds an nonintrusive advertisement for it and upgrades the game for modern sy...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.5.1.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.5.1.html</link>
      <pubDate>Sun, 10 Dec 2023 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Side C incoming: Play the preview on December 15</title>
      <description>Greetings surveyors!

I’m excited to announce that Periphery Synthetic will be updated to version 3.0.0 on December 15, 2023.
Importantly, this build include...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/11/20/side-c-preview-release-date.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/11/20/side-c-preview-release-date.html</link>
      <pubDate>Mon, 20 Nov 2023 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP at M+DEV: Play an exclusive preview of Side C</title>
      <description>Greetings surveyors!

I’m excited to announce that Periphery Synthetic EP will be participating in M+DEV’s Midwest Games Showcase on Friday, November 10, 202...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/10/31/side-c-at-mdev.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/10/31/side-c-at-mdev.html</link>
      <pubDate>Tue, 31 Oct 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>E.X.O. v1.2.0: Lost graphical upgrade</title>
      <description>Recently I was rummaging through some older code repositories.
There I remembered that E.X.O. had some unreleased changes.
This release ties up those loose e...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v1.2.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v1.2.0.html</link>
      <pubDate>Thu, 26 Oct 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>Wurmus v1.2.0: Steam release</title>
      <description>Hi folks!

I’m excited to announce that Wurmus is now available for free on Steam for Windows, Linux, and Steam Deck.
This release brings a plethora of chang...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/wurmus/releases/v1.2.0.html</guid>
      <link>https://shiftbacktick.io/wurmus/releases/v1.2.0.html</link>
      <pubDate>Mon, 16 Oct 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>Fishyphus v1.0.4: Steam release</title>
      <description>Ahoy sailors!

I’m excited to announce that Fishyphus is now available for free on Steam for Windows, Linux, and Steam Deck.
This release includes a few smal...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v1.0.4.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v1.0.4.html</link>
      <pubDate>Mon, 02 Oct 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>Announcing SYNTH jam: An interactive audio jam</title>
      <description>Please join us on Friday, December 15, for SYNTH jam, a slow jam for folks interested in interactive audio.
For one month, participants will create sound toy...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2023/09/21/announcing-synth-jam.html</guid>
      <link>https://shiftbacktick.io/code/2023/09/21/announcing-synth-jam.html</link>
      <pubDate>Thu, 21 Sep 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Wurmus is coming to Steam</title>
      <description>I’m excited to announce that Wurmus will be released on Steam for free on Windows, Linux, and Steam Deck!
This project has remained one of my favorites over ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/wurmus/devlogs/2023/09/08/wishlist-wurmus-on-steam.html</guid>
      <link>https://shiftbacktick.io/wurmus/devlogs/2023/09/08/wishlist-wurmus-on-steam.html</link>
      <pubDate>Fri, 08 Sep 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>Fishyphus is coming to Steam</title>
      <description>I’m excited to announce that Fishyphus will be released on Steam for free on Windows, Linux, and Steam Deck!
I’m grateful for Imaginary Traveller who encoura...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/devlogs/2023/09/06/wishlist-fishyphus-on-steam.html</guid>
      <link>https://shiftbacktick.io/fishyphus/devlogs/2023/09/06/wishlist-fishyphus-on-steam.html</link>
      <pubDate>Wed, 06 Sep 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Side C progress report: It&apos;s in too deep!</title>
      <description>Greetings surveyors!

Several months ago I revealed the first look at Side C.
Today I’m sharing with you my progress on Side C and the challenges with delive...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/08/25/side-c-progress-report.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/08/25/side-c-progress-report.html</link>
      <pubDate>Fri, 25 Aug 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v2.1.0: Next Fest update</title>
      <description>Greetings surveyors!

I’m excited to release the build that will be available during Steam Next Fest, the week of June 19.
It contains a plethora of features...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v2.1.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v2.1.0.html</link>
      <pubDate>Thu, 08 Jun 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v1.0.3: Post-jam hotfix</title>
      <description>Ahoy sailors!

The latest version of Fishyphus addresses a few bugs that were observed during the jam rating periods.
It was my pleasure to review a plethora...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v1.0.3.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v1.0.3.html</link>
      <pubDate>Sat, 13 May 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>Fishyphus v1.0.0: Jam edition</title>
      <description>Ahoy sailors!

I’m excited to announce the release of Fishyphus, a fishing horror roguelite developed for Games for Blind Gamers 2.
In it, you catch fish rep...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v1.0.0.html</link>
      <pubDate>Sat, 22 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.12.0: Slightly polished build</title>
      <description>Today I playtested Fishyphus nearly the entire day, improvising smaller holistic improvements wherever inspiration led.
The assortment of random changes in t...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.12.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.12.0.html</link>
      <pubDate>Sat, 15 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.11.0: More musical build</title>
      <description>Today I started implementing the music for the reaper and subtly mixing it into the title screens.
It’s not quite where I’d like it to be, but it’s a step to...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.11.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.11.0.html</link>
      <pubDate>Fri, 14 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.10.0: More tutorial build</title>
      <description>Today I received feedback from a friend who helped me understand what I’m still not communicating in the tutorial or game manual.
I’m very grateful for that....</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.10.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.10.0.html</link>
      <pubDate>Wed, 12 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.9.0: Slightly tutorial build</title>
      <description>Today I focused on polishing the user experience of Fishyphus.

The ability to reset progress has found a new home amongst a few other key options on the new...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.9.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.9.0.html</link>
      <pubDate>Tue, 11 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.8.0: Slightly skillful build</title>
      <description>Today I continued to iterate on the difficulty of Fishyphus by questioning what skills it values and how it rewards skillful play.
These skills are quick sou...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.8.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.8.0.html</link>
      <pubDate>Mon, 10 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.7.0: The roguelite build</title>
      <description>Today I questioned the core philosophy of Fishyphus and how it’s reinforced throughout the game.
This led to several breakthroughs in how the reaper behaves ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.7.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.7.0.html</link>
      <pubDate>Sun, 09 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.6.0: The fishing build</title>
      <description>My objective for the weekend was to implement the fishing minigame.
However, I was not expecting to make such substantial progress in one day, so I guess I’l...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.6.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.6.0.html</link>
      <pubDate>Sat, 08 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.5.0: Slightly confirming build</title>
      <description>I’ve been recovering from an illness for the past few days, so it felt good to finally return to the project!
This build continues to polish the existing fea...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.5.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.5.0.html</link>
      <pubDate>Fri, 07 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.4.0: Slightly navigable build</title>
      <description>Last night my partner, whose gaming experience starts and ends at Stardew Valley, playtested the game for the first time.
I was so delighted that they could ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.4.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.4.0.html</link>
      <pubDate>Tue, 04 Apr 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>Fishyphus v0.3.0: Slightly musical build</title>
      <description>On my lunch break today, I released a v0.2.1 update which resolved a hard lock when starting the game under certain conditions.
I also published the online m...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.3.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.3.0.html</link>
      <pubDate>Mon, 03 Apr 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>Fishyphus v0.2.0: Day two build</title>
      <description>My objective for the first 48 hours of the jam was to produce a working prototype of the core game loop.

To accomplish that, this build spawns fish througho...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.2.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.2.0.html</link>
      <pubDate>Sun, 02 Apr 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Fishyphus v0.1.0: Day one build</title>
      <description>Fishyphus is a fishing horror game being developed for Games for Blind Gamers 2.
It’s a love letter to everyone who asked me to add sea critters to my game S...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/fishyphus/releases/v0.1.0.html</guid>
      <link>https://shiftbacktick.io/fishyphus/releases/v0.1.0.html</link>
      <pubDate>Sat, 01 Apr 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>Periphery Synthetic EP v2.0.0: Side B preview</title>
      <description>Greetings surveyors!

I’m excited to finally release Side B of Periphery Synthetic EP.
In its first major content expansion, you might climb a mountain, unlo...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v2.0.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v2.0.0.html</link>
      <pubDate>Fri, 31 Mar 2023 00:00:00 -0500</pubDate>
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    <item>
      <title>E.X.O. has been remade</title>
      <description>I’m excited to announce that E.X.O. has been rebuilt from the ground-up and released as Side B of Periphery Synthetic EP.
Here are the key changes:


  Remas...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/devlogs/2023/03/30/exo-remake.html</guid>
      <link>https://shiftbacktick.io/exo/devlogs/2023/03/30/exo-remake.html</link>
      <pubDate>Thu, 30 Mar 2023 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Screenshot Saturday: A first look at Side C!</title>
      <description>Greetings surveyors!

I’m excited to share the latest progress on the EP.
In Periphery Synthetic, you explore a planetary system of musical worlds.
During it...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/03/11/side-c-first-look.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/03/11/side-c-first-look.html</link>
      <pubDate>Sat, 11 Mar 2023 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v1.2.0: Side B readiness update</title>
      <description>Greetings surveyors!

In my latest roadmap update I hinted that several changes were being prepared for the Side B release.
I’m excited to share that progres...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v1.2.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v1.2.0.html</link>
      <pubDate>Sun, 19 Feb 2023 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Roadmap update and FAQ: Side B is feature-complete!</title>
      <description>Greetings surveyors!

I’m excited to announce that Side B is now feature-complete!
This free content expansion will introduce a new musical world to explore,...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/01/24/roadmap-update-faq.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2023/01/24/roadmap-update-faq.html</link>
      <pubDate>Tue, 24 Jan 2023 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v1.1.2: Additional movement enhancements</title>
      <description>Greetings surveyors!

The first update of the new year addresses some lingering issues from the v1.1.0 release.
Specifically, movement feels much more precis...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v1.1.2.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v1.1.2.html</link>
      <pubDate>Thu, 05 Jan 2023 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v1.1.0: Movement system enhancements</title>
      <description>Greetings surveyors!

I’m excited to bring you the first post-release update for Side A.
This build includes a variety of enhancements that were iterated upo...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v1.1.0.html</link>
      <pubDate>Thu, 29 Dec 2022 00:00:00 -0600</pubDate>
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    <item>
      <title>Sculpting Side B: Generating the terrain of Alpha Periphery C2</title>
      <description>Greetings surveyors!

In the upcoming free content expansion for Periphery Synthetic EP, you will scale the icy vistas of Alpha Periphery C2 to unlock new ab...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/12/22/side-b-terrain-generation.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/12/22/side-b-terrain-generation.html</link>
      <pubDate>Thu, 22 Dec 2022 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Screenshot Saturday: A first look at Side B!</title>
      <description>Greetings surveyors!

I’m excited to share the first screenshots from my progress on Side B.
In this free content expansion, you will explore the icy mountai...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/12/03/side-b-first-look.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/12/03/side-b-first-look.html</link>
      <pubDate>Sat, 03 Dec 2022 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v1.0.0: Side A release</title>
      <description>Greetings surveyors!

I’m proud to announce the full release of Side A for Periphery Synthetic EP.
This update adds approximately 1,250 words to the percepti...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v1.0.0.html</link>
      <pubDate>Fri, 11 Nov 2022 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v0.5.1: Functions update</title>
      <description>Greetings surveyors!

In my last update I revealed that the EP was feature-complete.
Since then I’ve been refining those changes to share.
This update introd...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v0.5.1.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v0.5.1.html</link>
      <pubDate>Thu, 13 Oct 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Roadmap update: Side A is feature-complete!</title>
      <description>Greetings surveyors!

I’m excited to announce that Side A is officially feature-complete!
Over the next six weeks I’ll be writing its narrative texts and app...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/09/26/roadmap-update.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/09/26/roadmap-update.html</link>
      <pubDate>Mon, 26 Sep 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v0.4.4: Big feedback patch</title>
      <description>Greetings surveyors!

Thanks for your feedback and patience while I was out.
It was very restorative to take some time away from the project.

A large number...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v0.4.4.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v0.4.4.html</link>
      <pubDate>Sat, 17 Sep 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v0.4.2: Quick patch</title>
      <description>Greetings surveyors!

Right before I was to leave for a camping trip, I learned that the game was featured on the front page of itch.io.
This build has some ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v0.4.2.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v0.4.2.html</link>
      <pubDate>Sat, 03 Sep 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Periphery Synthetic EP v0.4.1: Alpha feedback patch</title>
      <description>Greetings surveyors,

This update addresses some of the most immediate feedback received during the first week of alpha testing.
Thank you all who have share...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/releases/v0.4.1.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/releases/v0.4.1.html</link>
      <pubDate>Thu, 01 Sep 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Alpha available: Claim a pre-release copy today</title>
      <description>Greetings surveyors!

I’m excited to announce the immediate availability of the open alpha for Periphery Synthetic EP.
It is the followup, and reimagining, o...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/08/28/join-the-alpha.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/08/28/join-the-alpha.html</link>
      <pubDate>Sun, 28 Aug 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Side A progress report: One giant leap!</title>
      <description>Greetings surveyors!

I’m excited to share that an important milestone has been met in the development of Periphery Synthetic EP: the core game loop is compl...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/07/26/side-a-progress-report.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/07/26/side-a-progress-report.html</link>
      <pubDate>Tue, 26 Jul 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Welcome to Alpha Periphery B: The first look at Episode 1</title>
      <description>In the first episode of Periphery Synthetic EP, pilots crash land on the boiling deserts of Alpha Periphery B with nothing but their exosuits.
The planet is ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/05/08/episode-1-first-look.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/05/08/episode-1-first-look.html</link>
      <pubDate>Sun, 08 May 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Introducing Periphery Synthetic EP: An episodic musical journey</title>
      <description>In my announcements that soundStrider is free and S.E.A. is canceled I closed with teasers of something new: Periphery Synthetic EP.

As an extended play, it...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/04/09/introducing-periphery-synthetic-ep.html</guid>
      <link>https://shiftbacktick.io/periphery-synthetic-ep/devlogs/2022/04/09/introducing-periphery-synthetic-ep.html</link>
      <pubDate>Sat, 09 Apr 2022 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. is canceled: (sort of)</title>
      <description>After a year of post-jam updates, I regret to announce that S.E.A. is no longer under active development.

</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/devlogs/2022/03/12/sea-is-canceled.html</guid>
      <link>https://shiftbacktick.io/sea/devlogs/2022/03/12/sea-is-canceled.html</link>
      <pubDate>Sat, 12 Mar 2022 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>soundStrider v1.1.3: Now free</title>
      <description>Due to mental health reasons I was unable to meet the deadline to submit soundStrider to the Bundle for Ukraine.
By donating only $10 you can support two ess...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/soundstrider/releases/v1.1.3.html</guid>
      <link>https://shiftbacktick.io/soundstrider/releases/v1.1.3.html</link>
      <pubDate>Fri, 11 Mar 2022 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Reflecting on 2021: Refocusing in 2022</title>
      <description>Last year was very productive for me.
S.E.A. received a year of expansive post-jam updates.
E.X.O. was one of ten excellent submissions to No Video Jam 2.
An...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/random/2022/01/01/hiatus.html</guid>
      <link>https://shiftbacktick.io/random/2022/01/01/hiatus.html</link>
      <pubDate>Sat, 01 Jan 2022 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Bladius v1.0.0: Jam Edition</title>
      <description>Use potions, track enemies, and enjoy fresh graphics in the first feature complete release!
In Bladius players amass a deck of medieval equipment and fight t...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/bladius/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/bladius/releases/v1.0.0.html</link>
      <pubDate>Mon, 29 Nov 2021 00:00:00 -0600</pubDate>
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    <item>
      <title>Bladius v0.3.0: Hardcore Combat Edition</title>
      <description>Strike, block, parry, and dodge in the latest Bladius build!
Draw a hand of equipment cards and duel opponents of increasing skill in first-person melee comb...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/bladius/releases/v0.3.0.html</guid>
      <link>https://shiftbacktick.io/bladius/releases/v0.3.0.html</link>
      <pubDate>Mon, 22 Nov 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Bladius v0.2.0: Loud Idle Edition</title>
      <description>Over the week I added sounds and improvements to the interface:

  Sounds for drawing and reshuffling the deck
  Animated gold total on the winnings screen
 ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/bladius/releases/v0.2.0.html</guid>
      <link>https://shiftbacktick.io/bladius/releases/v0.2.0.html</link>
      <pubDate>Sat, 13 Nov 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Bladius v0.1.0: Silent Idle Edition</title>
      <description>Silently click through its menus and win battles without lifting a blade.
The first playable build of Bladius is here!

This build allows you to begin explor...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/bladius/releases/v0.1.0.html</guid>
      <link>https://shiftbacktick.io/bladius/releases/v0.1.0.html</link>
      <pubDate>Mon, 08 Nov 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Cards in Bladius</title>
      <description>In Bladius, gladiators assemble a deck of equipment cards which they draw upon to face opponents in real-time combat.
In the base game, they will choose thre...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/bladius/devlogs/2021/11/07/cards-in-bladius.html</guid>
      <link>https://shiftbacktick.io/bladius/devlogs/2021/11/07/cards-in-bladius.html</link>
      <pubDate>Sun, 07 Nov 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Introducing Bladius</title>
      <description>Somehow I avoided the Dark Souls franchise for an entire decade.
After playing it for the first time recently, I was reminded of a conversation where I was a...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/bladius/devlogs/2021/11/04/introducing-bladius.html</guid>
      <link>https://shiftbacktick.io/bladius/devlogs/2021/11/04/introducing-bladius.html</link>
      <pubDate>Thu, 04 Nov 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.5.0: Deep update</title>
      <description>Dive into the deepest S.E.A. update yet!
In S.E.A. you pilot a personal watercraft that uses sound to reveal a relaxing open world.
Immerse yourself with new...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.5.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.5.0.html</link>
      <pubDate>Fri, 29 Oct 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. progress report: Diving into the Deep update</title>
      <description>Recently I’ve received some questions regarding the status of S.E.A. and its next release.
Rest assured that development, while slower than I had initially h...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/devlogs/2021/09/20/progress-report.html</guid>
      <link>https://shiftbacktick.io/sea/devlogs/2021/09/20/progress-report.html</link>
      <pubDate>Mon, 20 Sep 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Chimera v1.0.0: Jam submission</title>
      <description>When I heard Wind Chime (After “Dream”) at the Minneapolis Sculpture Garden, I fell in love with the droning harmonies it produced as the wind plucked endles...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/chimera/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/chimera/releases/v1.1.0.html</link>
      <pubDate>Sun, 29 Aug 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.4.5: Performance hotfix</title>
      <description>Today I published syngen v0.2.0 which adds new OpenSimplex noise generators, and optimizations for the existing Perlin noise generators.
To celebrate, this h...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.4.5.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.4.5.html</link>
      <pubDate>Sun, 25 Jul 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.4.4: Fest feedback</title>
      <description>The latest S.E.A. update is a small one that addresses feedback received during the Steam Next Fest.
Notably it contains a few visual enhancements, including...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.4.4.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.4.4.html</link>
      <pubDate>Sat, 17 Jul 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Wurmus v1.1.0: Post-jam update</title>
      <description>Wurmus has received a significant post-jam update just in time for its submission to BlindJam2!

Collect power-ups that grant stability, inflict fear, and ta...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/wurmus/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/wurmus/releases/v1.1.0.html</link>
      <pubDate>Sun, 04 Jul 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. roadmap update: A look into the future</title>
      <description>Since my last roadmap update for S.E.A. I’ve made progress and received feedback that has informed my current understanding of the state of the game, its ult...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/devlogs/2021/06/21/roadmap-update.html</guid>
      <link>https://shiftbacktick.io/sea/devlogs/2021/06/21/roadmap-update.html</link>
      <pubDate>Mon, 21 Jun 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.4.3: Fest hotfix</title>
      <description>This hotfix addresses some small issues uncovered during a livestream today, including some progress on the worst known issue.
Thanks for understanding.


  ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.4.3.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.4.3.html</link>
      <pubDate>Wed, 16 Jun 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Wurmus v1.0.0: Jam submission</title>
      <description>Nearly a year ago I submitted Audo to GMTK Jam 2020.
Since then I’ve learned a lot about myself, my aesthetic, and my craft.
So with this anniversary I wante...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/wurmus/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/wurmus/releases/v1.0.0.html</link>
      <pubDate>Sun, 13 Jun 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Changelog: Redesign: It&apos;s been a while!</title>
      <description>Today I tackled the impossible task of redesigning this site.
I haven’t kept up with sharing updates here lately despite great news like several updates for ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/changelog/2021/06/07/changelog-redesign.html</guid>
      <link>https://shiftbacktick.io/changelog/2021/06/07/changelog-redesign.html</link>
      <pubDate>Mon, 07 Jun 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.4.2: Fest enhancements</title>
      <description>The latest S.E.A. update brings another vertical slice of enhancements to prepare it for Steam Next Fest.
Enjoy new engine sounds, experimental changes like ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.4.2.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.4.2.html</link>
      <pubDate>Sun, 06 Jun 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.4.1: Fest enhancements</title>
      <description>The latest S.E.A. update brings a vertical slice of enhancements and lessons learned from E.X.O. to prepare it for Steam Next Fest.
Enjoy graphical enhanceme...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.4.1.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.4.1.html</link>
      <pubDate>Sun, 23 May 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v1.1.0: Post-jam update</title>
      <description>The post-jam update for E.X.O. brings a vertical slice of improvements based on pilots’ feedback since the conclusion of No Video Jam 2.
Thanks to everyone w...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v1.1.0.html</link>
      <pubDate>Thu, 13 May 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v1.0.2: Jam hotfix</title>
      <description>This hotfix improves upon the previous, addressing a more generalized case that can hard lock the game and corrupt saves.
Pending feedback on this release, I...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v1.0.2.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v1.0.2.html</link>
      <pubDate>Tue, 04 May 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v1.0.1: Jam hotfix</title>
      <description>This hotfix addresses a critical bug related to extreme rotational velocities corrupting saves.
Thanks to everyone who reported this issue.
Also included is ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v1.0.1.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v1.0.1.html</link>
      <pubDate>Fri, 30 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v1.0.0: Jam submission</title>
      <description>The final build of E.X.O. has been uploaded for its submission to No Video Jam 2.
Explore an icy exoplanet in a versatile and upgradable exosuit.
A gamepad a...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v1.0.0.html</link>
      <pubDate>Mon, 26 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.14.0</title>
      <description>Today I implemented a dynamic soundtrack that evolves over time and altitude.
From the ground, it provides a consonant backdrop while searching for materials...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.14.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.14.0.html</link>
      <pubDate>Sun, 25 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.13.0</title>
      <description>Today I finished implementing the unlockable movement abilities.
Pilots can now unlock strafing and turning mid-flight with the correct materials.
A fully up...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.13.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.13.0.html</link>
      <pubDate>Sat, 24 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.12.0</title>
      <description>Today I completed the core game loop with the implementation of a technology tree and crafting system.
In this build, pilots can choose from nine paths of up...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.12.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.12.0.html</link>
      <pubDate>Fri, 23 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.11.0</title>
      <description>I didn’t think I was going to release a build today.
I spent some free time playtesting and ruminating about the game.
Overall I’m pleased with progress thus...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.11.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.11.0.html</link>
      <pubDate>Tue, 20 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.10.0</title>
      <description>Today I ended a four-day sprint which left the project in a more playable and enjoyable state.
In this build pilots can now use their scanner to sonify their...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.10.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.10.0.html</link>
      <pubDate>Mon, 19 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.9.0</title>
      <description>With the jam halfway over, it was good to have a productive day.
Leading into this week’s sprint, I had a lot of anxiety related to my scope.
This build alle...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.9.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.9.0.html</link>
      <pubDate>Sun, 18 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.8.0</title>
      <description>Today I reached stability with movement and world generation.
Enjoy haptic feedback in supported gamepads as you explore all eight biomes.


  fixing some bu...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.8.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.8.0.html</link>
      <pubDate>Sat, 17 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.7.0</title>
      <description>Today I returned to full-time development through the weekend.
I made some progress on world generation, sound design, and movement mechanics with this build...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.7.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.7.0.html</link>
      <pubDate>Fri, 16 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.6.0</title>
      <description>Today I churned and made progress on some outstanding issues with the movement system that dissatisfied me.
While not perfect, it’s in a place where I can pr...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.6.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.6.0.html</link>
      <pubDate>Thu, 15 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.5.0</title>
      <description>Today was another light day that gave me a chance to outline and experiment with the creative aspects of terrain generation.


  defining eight biomes and fi...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.5.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.5.0.html</link>
      <pubDate>Wed, 14 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.4.0</title>
      <description>As planned, today was a light day of mostly dark work.
I wanted to use this time to outline some larger tasks I have planned for later in the jam, so there a...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.4.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.4.0.html</link>
      <pubDate>Tue, 13 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.3.0</title>
      <description>Today I began implementing sounds and systems related to the player character.
This build is the first to have audio.


  making the movement system observab...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.3.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.3.0.html</link>
      <pubDate>Mon, 12 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.2.0</title>
      <description>Today I lost a lot of productivity to getting stuck on calculating reflection vectors.
That’s still unresolved, but I need to move on.
This build is still si...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.2.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.2.0.html</link>
      <pubDate>Sun, 11 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>E.X.O. v0.1.0</title>
      <description>No Video Jam 2 has officially begun!

To prepare for the jam I started writing a game design document over the past several days.
My goal with this submissio...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/exo/releases/v0.1.0.html</guid>
      <link>https://shiftbacktick.io/exo/releases/v0.1.0.html</link>
      <pubDate>Sat, 10 Apr 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.4.0: Fest update</title>
      <description>The latest S.E.A. update has a lot to celebrate!

Loading up the game, you’ll find a refreshed interface atop fully animated scenes.
Feel the ocean with new ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.4.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.4.0.html</link>
      <pubDate>Sun, 28 Mar 2021 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.3.0: Night update</title>
      <description>The largest S.E.A. update yet expands its simulation with a diurnal cycle, adding new graphical enhancements, audio cues, and tidal effects!

Bask in sunrise...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.3.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.3.0.html</link>
      <pubDate>Sun, 07 Mar 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.2.3: Polish and fixes</title>
      <description>The latest S.E.A. update brings a vertical slice of fixes and improvements.

v1.2.3 changes

  Added Gamepad Deadzone slider to Controls screen
  Fixed Alt+T...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.2.3.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.2.3.html</link>
      <pubDate>Mon, 08 Feb 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.2.2: Performance hotfix</title>
      <description>The latest update to S.E.A. continues to make performance gains.

v1.2.2 changes

  Fixed falling from sky on new game (broken in v1.2.1)
  Performance optim...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.2.2.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.2.2.html</link>
      <pubDate>Wed, 03 Feb 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.2.1: Performance hotfix</title>
      <description>The latest update to S.E.A. addresses some low-hanging performance optimizations that should have made it into the previous build. Many thanks to kalmarr for...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.2.1.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.2.1.html</link>
      <pubDate>Tue, 02 Feb 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.2.0: Performance update</title>
      <description>The latest update to S.E.A. introduces a variety of performance settings for lower-end machines, a calming blue sky, and a handful of fixes.

This build may ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.2.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.2.0.html</link>
      <pubDate>Mon, 01 Feb 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.1.0: Post-jam update</title>
      <description>The first post-jam release of S.E.A. includes a major upgrade to its engine, a graphical heads-up-display, and more settings to tweak.
Perhaps there are more...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.1.0.html</link>
      <pubDate>Tue, 26 Jan 2021 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Kaleidophone v1.1.1: Maintenance update</title>
      <description>The latest version of Kaleidophone upgrades its desktop application to Chrome 87.
This version of Chrome contains many performance and audio enhancements tha...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/kaleidophone/releases/v1.1.1.html</guid>
      <link>https://shiftbacktick.io/kaleidophone/releases/v1.1.1.html</link>
      <pubDate>Sat, 26 Dec 2020 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Audo v1.2.1: Maintenance update</title>
      <description>The latest version of Audo upgrades its desktop application to Chrome 87. This version of Chrome contains many performance and audio enhancements that may im...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/audo/releases/v1.2.1.html</guid>
      <link>https://shiftbacktick.io/audo/releases/v1.2.1.html</link>
      <pubDate>Sat, 26 Dec 2020 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>soundStrider v1.1.2: Maintenance update</title>
      <description>The latest version of soundStrider upgrades its desktop application to Chrome 87.
This version of Chrome contains many performance and audio enhancements tha...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/soundstrider/releases/v1.1.2.html</guid>
      <link>https://shiftbacktick.io/soundstrider/releases/v1.1.2.html</link>
      <pubDate>Fri, 25 Dec 2020 00:00:00 -0600</pubDate>
    </item>
    
    <item>
      <title>Introducing syngen: A library for audio game development</title>
      <description>Over the past year I’ve used web technologies to create audio games like soundStrider and participate in numerous game jams.
With syngen I’m releasing my too...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2020/10/31/introducing-syngen.html</guid>
      <link>https://shiftbacktick.io/code/2020/10/31/introducing-syngen.html</link>
      <pubDate>Sat, 31 Oct 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Auraboros v1.0.0: Jam submission</title>
      <description>A year ago today I submitted Soundsearcher to Ludum Dare 45.
It was my first solo submission to the jam and honestly the first game I ever completed.
Little ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/auraboros/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/auraboros/releases/v1.0.0.html</link>
      <pubDate>Tue, 06 Oct 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Introducing Auraboros: An endless audio bullet hell game</title>
      <description>Devour singularities or be assimilated in this submission to Ludum Dare 47.
Auraboros is an audio game that’s best experienced with headphones.

</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2020/10/05/introducing-auraboros.html</guid>
      <link>https://shiftbacktick.io/code/2020/10/05/introducing-auraboros.html</link>
      <pubDate>Mon, 05 Oct 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Audo v1.2.0: Touch controls</title>
      <description>The latest version of Audo adds touch controls and accessible user documentation.
Internally it has also received several changes as part of an ongoing effor...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/audo/releases/v1.2.0.html</guid>
      <link>https://shiftbacktick.io/audo/releases/v1.2.0.html</link>
      <pubDate>Sat, 19 Sep 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Kaleidophone v1.1.0: Post-jam update</title>
      <description>The latest version of Kaleidophone adds mouse controls and accessible user documentation.
Internally it has also received several changes as part of an ongoi...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/kaleidophone/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/kaleidophone/releases/v1.1.0.html</link>
      <pubDate>Thu, 17 Sep 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>No Video Jam postmortem: What I learned from hosting an audio gam jam without graphics</title>
      <description>Last month it was my pleasure to host the No Video Jam, an audio game jam featuring accessible games without graphics.
In two weeks dozens of developers crea...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2020/09/07/no-video-jam-postmortem.html</guid>
      <link>https://shiftbacktick.io/code/2020/09/07/no-video-jam-postmortem.html</link>
      <pubDate>Mon, 07 Sep 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Introducing S.E.A.: A relaxing audio watercraft simulator</title>
      <description>Drive an experimental watercraft and explore relaxing aquatic soundscapes in this submission to No Video Jam.
S.E.A. is an audio game that’s best experienced...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2020/08/30/introducing-sea.html</guid>
      <link>https://shiftbacktick.io/code/2020/08/30/introducing-sea.html</link>
      <pubDate>Sun, 30 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v1.0.0: Jam submission</title>
      <description>The final build of S.E.A. has been uploaded for its submission to No Video Jam. It reflects today’s progress:


  adding basic compass rose cues while turnin...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v1.0.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v1.0.0.html</link>
      <pubDate>Sat, 29 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.14.0</title>
      <description>Today was another light day of polish, including:


  improving wind physics and synthesis
  improving physics related to catching air
  adding more musical ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.14.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.14.0.html</link>
      <pubDate>Fri, 28 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.13.0</title>
      <description>Today was a light day of polish, including:


  adding a filtering effect to first entering the game
  improving the overall mix
  squashing some bugs



Spo...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.13.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.13.0.html</link>
      <pubDate>Thu, 27 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.12.0</title>
      <description>Today’s progress resulted in the first feature-complete build of S.E.A., including:


  preventing the arrow keys from scrolling overflown data tables when t...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.12.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.12.0.html</link>
      <pubDate>Wed, 26 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.11.0</title>
      <description>Today I continued yesterday’s progress, including:


  improving the game page description and tags



Spoiler Warning

improving the 3D prop streaming servi...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.11.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.11.0.html</link>
      <pubDate>Tue, 25 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.10.0</title>
      <description>Today I continued yesterday’s progress, including:


  improving the controls for left-handed users
  improving the overall audio mix



Spoiler Warning

imp...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.10.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.10.0.html</link>
      <pubDate>Mon, 24 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.9.0</title>
      <description>Today I made some general improvements while advancing secret features, including:


  revising the gamepad controls with more input models



Spoiler Warnin...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.9.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.9.0.html</link>
      <pubDate>Sun, 23 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.8.0</title>
      <description>Today I worked exclusively on secret content, including:


Spoiler Warning

managing the reverb impulse to react to transitioning between the surface, underw...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.8.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.8.0.html</link>
      <pubDate>Sat, 22 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.7.0</title>
      <description>Today was another light day, including:


  fixing a blue note in the soundtrack



Spoiler Warning

investigating and correcting the underlying issues with ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.7.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.7.0.html</link>
      <pubDate>Fri, 21 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.6.0</title>
      <description>Today I didn’t make as much progress as I would have liked, but I did spend some time polishing the experience, including:


  improving wave sounds, positio...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.6.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.6.0.html</link>
      <pubDate>Thu, 20 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.5.0</title>
      <description>Today I improved the game page and worked mostly on features hidden behind its spoiler tags, including:


  describing its world with additional flavor text
...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.5.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.5.0.html</link>
      <pubDate>Wed, 19 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>S.E.A. v0.4.0</title>
      <description>Today I gave feedback to players’ movements, including:


  modeling the engine sounds as the product of controller inputs and physics
  designing how the en...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.4.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.4.0.html</link>
      <pubDate>Tue, 18 Aug 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>soundStrider v1.1.1: Hardlock fix</title>
      <description>The v1.1.1 update fixes a hard lock that occurred whenever instrument unlocks were spawned.
This should solve reported issues with crashes and black screens....</description>
      <guid isPermaLink="true">https://shiftbacktick.io/soundstrider/releases/v1.1.1.html</guid>
      <link>https://shiftbacktick.io/soundstrider/releases/v1.1.1.html</link>
      <pubDate>Mon, 17 Aug 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>S.E.A. v0.3.0</title>
      <description>Today I gave players the ability to move:


  implementing the movement controls
  switching between normal and turbo movement modes
  handling the turbo tog...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.3.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.3.0.html</link>
      <pubDate>Mon, 17 Aug 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>S.E.A. v0.2.0</title>
      <description>Starting with this devlog, certain changes will be hidden behind spoiler tags.
Please only reveal them when you’re ready.

Today the experience began to emer...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.2.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.2.0.html</link>
      <pubDate>Sun, 16 Aug 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>S.E.A. v0.1.0</title>
      <description>Today the No Video Jam began.
For the past six hours I’ve been setting up the project.
This involved:

  finalizing my game design document, which I’ve spent...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/sea/releases/v0.1.0.html</guid>
      <link>https://shiftbacktick.io/sea/releases/v0.1.0.html</link>
      <pubDate>Sat, 15 Aug 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider v1.1.0: Audio glossary, visualizer settings, and color schemes</title>
      <description>I’m excited to announce soundStrider’s first minor update.
Since release I’ve received several suggestions to help improve its accessibility.
This update add...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/soundstrider/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/soundstrider/releases/v1.1.0.html</link>
      <pubDate>Thu, 13 Aug 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>Introducing Kaleidophone: A relaxing generative audio toy</title>
      <description>Manipulate time to explore ambient soundscapes in this submission to LOWREZJAM, Brackeys Jam, and AGJam.
Kaleidophone is an audio toy designed for deep think...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2020/08/04/introducing-kaleidophone.html</guid>
      <link>https://shiftbacktick.io/code/2020/08/04/introducing-kaleidophone.html</link>
      <pubDate>Tue, 04 Aug 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider v1.0.2: Anatomy of a Web Audio performance hotfix</title>
      <description>As promised, the latest soundStrider hotfix resolves some performance degradation issues that caused audio stuttering and drop-outs.
With tactical problem so...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/07/29/soundstrider-v1.0.2.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/07/29/soundstrider-v1.0.2.html</link>
      <pubDate>Wed, 29 Jul 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>Audo v1.1.0: Post-jam update</title>
      <description>Now that GMTK Jam 2020 is officially over, please enjoy the first post-jam update.
This update makes several improvements to the difficulty curve and sound d...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/audo/releases/v1.1.0.html</guid>
      <link>https://shiftbacktick.io/audo/releases/v1.1.0.html</link>
      <pubDate>Tue, 28 Jul 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider Postmortem: Reflecting on a nine-month journey with the Web Audio API</title>
      <description>Nine months ago I started a solo game development journey that began with a prototype and ended in my first self-published title.
It’s been an incredible jou...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/07/25/soundstrider-post-mortem.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/07/25/soundstrider-post-mortem.html</link>
      <pubDate>Sat, 25 Jul 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>Announcing the No Video Jam: An audio game jam without graphics</title>
      <description>Please join us on Friday, August 14, for the No Video Jam, an audio game jam featuring accessible games without graphics.
Participants will create blind-frie...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2020/07/16/announcing-the-no-video-jam.html</guid>
      <link>https://shiftbacktick.io/code/2020/07/16/announcing-the-no-video-jam.html</link>
      <pubDate>Thu, 16 Jul 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>Introducing Audo: A high-speed endless audio racing game</title>
      <description>Avoid opponents and collect power-ups as you vie for the top velocity in this submission to GMTK Jam 2020.
Audo is an audio game with screen reader support t...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2020/07/15/introducing-audo.html</guid>
      <link>https://shiftbacktick.io/code/2020/07/15/introducing-audo.html</link>
      <pubDate>Wed, 15 Jul 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider Released: Now available on Steam and itch.io</title>
      <description>After eight months of development I’m proud to announce the release of soundStrider.
With this release the game is feature complete and finally available for...</description>
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      <link>https://shiftbacktick.io/devlog/2020/07/14/soundstrider-released.html</link>
      <pubDate>Tue, 14 Jul 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>Improving soundStrider: Learning from a new audience for v0.18.0</title>
      <description>Last weekend I overcame my fears and shared soundStrider with a large gaming community for the first time.
The feedback I received was invaluable and led to ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/06/11/improving-soundstrider.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/06/11/improving-soundstrider.html</link>
      <pubDate>Thu, 11 Jun 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>Support Racial Justice and Equality: It&apos;s time to stand up against racism and police brutality</title>
      <description>For a limited time I’m proud to offer soundStrider as part of the Bundle for Racial Justice and Equality.
Please support this cause for as low as $5 USD to g...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/06/10/support-racial-justice-and-equality.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/06/10/support-racial-justice-and-equality.html</link>
      <pubDate>Wed, 10 Jun 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider v0.16.0: Revisiting Soundsearcher with Synthesis quests</title>
      <description>The latest soundStrider beta adds a new quest type and a variety of enhancements.
In its Synthesis quests, adventurers search for musical components to repai...</description>
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      <link>https://shiftbacktick.io/devlog/2020/05/29/soundstrider-v0.16.0.html</link>
      <pubDate>Fri, 29 May 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider Beta: Mountain palette, mouse controls, and more</title>
      <description>After six months and over 650 hours of development I’m excited to announce that the soundStrider beta—its largest update yet—has arrived!

In the Mountain pa...</description>
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      <link>https://shiftbacktick.io/devlog/2020/05/21/soundstrider-beta.html</link>
      <pubDate>Thu, 21 May 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider v0.14.0: Urban palette and beta announcement</title>
      <description>The latest soundStrider alpha adds a dynamic traffic system and a new palette to support it.
In the Urban palette, players will navigate streets of various l...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/05/07/soundstrider-v0.14.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/05/07/soundstrider-v0.14.0.html</link>
      <pubDate>Thu, 07 May 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider v0.13.0: Aquatic palette and escort quests</title>
      <description>The latest soundStrider alpha adds a new palette and a surprise new quest type.
In the Aquatic palette, players venture into the depths of the ocean to swim ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/05/02/soundStrider-v0.13.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/05/02/soundStrider-v0.13.0.html</link>
      <pubDate>Sat, 02 May 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>soundStrider v0.12.0: Optimizations and polish</title>
      <description>The latest soundStrider update improves the overall state of the game and its codebase.
Included with this update are major performance optimizations, improv...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/04/22/soundstrider-v0.12.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/04/22/soundstrider-v0.12.0.html</link>
      <pubDate>Wed, 22 Apr 2020 00:00:00 -0500</pubDate>
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    <item>
      <title>soundStrider Progress: Breaking the silence</title>
      <description>It’s been a busy six weeks as I’ve worked to fill soundStrider with content and prepared for its June release.
Regretfully, I’ve been so busy that I’ve negle...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/04/15/soundstrider-progress.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/04/15/soundstrider-progress.html</link>
      <pubDate>Wed, 15 Apr 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>soundStrider v0.7.0: Hardhats in the rain</title>
      <description>The latest version of soundStrider introduces its industrial and storm palettes which leverage a variety of game systems to create evolving musical textures....</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/03/13/soundstrider-v0.7.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/03/13/soundstrider-v0.7.0.html</link>
      <pubDate>Fri, 13 Mar 2020 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>soundStrider v0.6.0: To the tundra and beyond</title>
      <description>The latest version of soundStrider expands its textures with the addition of its tundra and astral palettes.
Bridging the gap between its desert and elementa...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/03/02/soundstrider-v0.6.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/03/02/soundstrider-v0.6.0.html</link>
      <pubDate>Mon, 02 Mar 2020 00:00:00 -0600</pubDate>
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    <item>
      <title>soundStrider Demo: Explore the elemental palette today</title>
      <description>After three months of development, the soundStrider demo has arrived!
In this demo of the elemental palette, players can explore infinite soundscapes of peac...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/02/23/soundstrider-demo.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/02/23/soundstrider-demo.html</link>
      <pubDate>Sun, 23 Feb 2020 00:00:00 -0600</pubDate>
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    <item>
      <title>soundStrider v0.5.0: Summoning sunshine and sand</title>
      <description>The latest version of soundStrider doubles its number of sounds with the addition of its beach and desert palettes.
Combined with its new dynamic wind system...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/02/15/soundstrider-v0.5.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/02/15/soundstrider-v0.5.0.html</link>
      <pubDate>Sat, 15 Feb 2020 00:00:00 -0600</pubDate>
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    <item>
      <title>soundStrider v0.4.0: An expedition into the elemental palette</title>
      <description>After nearly fifty hours of development, the latest version of soundStrider has arrived at its destination.
Its features include the beginnings of a procedur...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/02/08/soundstrider-v0.4.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/02/08/soundstrider-v0.4.0.html</link>
      <pubDate>Sat, 08 Feb 2020 00:00:00 -0600</pubDate>
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    <item>
      <title>soundStrider v0.3.0: Reaching its first playable version</title>
      <description>Development on soundStrider has continued at a strong and steady pace since my last update.
Culminating over sixty hours of development, its latest minor ver...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/01/27/soundstrider-v0.3.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/01/27/soundstrider-v0.3.0.html</link>
      <pubDate>Mon, 27 Jan 2020 00:00:00 -0600</pubDate>
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    <item>
      <title>soundStrider v0.2.0: From local experiment to distributable product</title>
      <description>Since announcing soundStrider I have dedicated over thirty hours to its development and received an outpouring of support from empathetic friends and piqued ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2020/01/10/soundstrider-v0.2.0.html</guid>
      <link>https://shiftbacktick.io/devlog/2020/01/10/soundstrider-v0.2.0.html</link>
      <pubDate>Fri, 10 Jan 2020 00:00:00 -0600</pubDate>
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    <item>
      <title>Announcing soundStrider: An auditory exploration game and relaxation tool</title>
      <description>When I created Soundsearcher earlier this year, I hadn’t anticipated the radical enthusiasm for game development it sparked in me.
It demonstrated to me the ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/devlog/2019/12/19/announcing-sounstrider.html</guid>
      <link>https://shiftbacktick.io/devlog/2019/12/19/announcing-sounstrider.html</link>
      <pubDate>Thu, 19 Dec 2019 06:00:01 -0600</pubDate>
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    <item>
      <title>Hello Sabbatical: A new start</title>
      <description>Recently my position at my workplace was eliminated.

Honestly?
It was the best worst news.
What was destined to be a difficult decision—taking a year off to...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/random/2019/12/19/hello-sabbatical.html</guid>
      <link>https://shiftbacktick.io/random/2019/12/19/hello-sabbatical.html</link>
      <pubDate>Thu, 19 Dec 2019 06:00:00 -0600</pubDate>
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    <item>
      <title>Building Soundsearcher: Starting with nothing for Ludum Dare 45</title>
      <description>Last month I participated in Ludum Dare 45.
Over its 48 arduous hours there were many challenges to overcome and insights to gain as I built a game completel...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2019/11/03/building-soundsearcher.html</guid>
      <link>https://shiftbacktick.io/code/2019/11/03/building-soundsearcher.html</link>
      <pubDate>Sun, 03 Nov 2019 00:00:00 -0500</pubDate>
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    <item>
      <title>Introducing Soundsearcher: A minimalist auditory exploration game</title>
      <description>Explore a procedurally-generated world of synthesized sounds in this submission for Ludum Dare 45.
Soundsearcher is designed for playing with your eyes close...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2019/10/27/introducing-soundsearcher.html</guid>
      <link>https://shiftbacktick.io/code/2019/10/27/introducing-soundsearcher.html</link>
      <pubDate>Sun, 27 Oct 2019 00:00:00 -0500</pubDate>
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    <item>
      <title>A Day With Python: Where have you been all my life?</title>
      <description>Today I installed Python for the first time.

Whenever I learn something new I like to stay motivated with a small project.
A friend and data engineer told m...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2019/09/22/a-day-with-python.html</guid>
      <link>https://shiftbacktick.io/code/2019/09/22/a-day-with-python.html</link>
      <pubDate>Sun, 22 Sep 2019 00:00:00 -0500</pubDate>
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    <item>
      <title>Web Performance: An empathetic pitch</title>
      <description>Unlimited data and processing power is a privilege.

Ignoring this privilege adversely affects:
user experience because true performance is the foundation of...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2019/09/07/web-performance.html</guid>
      <link>https://shiftbacktick.io/code/2019/09/07/web-performance.html</link>
      <pubDate>Sat, 07 Sep 2019 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Lazily Lazy Loading: Crafting a lazy loader for lazy folks</title>
      <description>Lazy loading is one of the best accessibility wins available to front-end developers.
By deferring the loading of assets until we need them, we save our user...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/code/2019/08/17/lazily-lazy-loading.html</guid>
      <link>https://shiftbacktick.io/code/2019/08/17/lazily-lazy-loading.html</link>
      <pubDate>Sat, 17 Aug 2019 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Changelog: Now: A new page appears!</title>
      <description>I was inspired by nownownow.com to create my own now page.

Essentially it’s the latest snapshot of my life.
It’s a place for me to be purposeful and transpa...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/changelog/2019/06/30/changelog-now.html</guid>
      <link>https://shiftbacktick.io/changelog/2019/06/30/changelog-now.html</link>
      <pubDate>Sun, 30 Jun 2019 00:00:00 -0500</pubDate>
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    <item>
      <title>Changelog: Links: Conjuring a Web 1.0 staple</title>
      <description>The thing I miss most about the web before social media was everyone having their own blog or personal site.
It was decentralized and punk.

The URL made it ...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/changelog/code/2019/06/16/changelog-links.html</guid>
      <link>https://shiftbacktick.io/changelog/code/2019/06/16/changelog-links.html</link>
      <pubDate>Sun, 16 Jun 2019 00:00:00 -0500</pubDate>
    </item>
    
    <item>
      <title>Gendervague: That&apos;s my thing, I guess</title>
      <description>Some folks were surprised to see they / them pronouns on my about page.

What’s your pronoun? has always been a difficult question to answer.
Do I have to ha...</description>
      <guid isPermaLink="true">https://shiftbacktick.io/random/2019/06/02/gendervague.html</guid>
      <link>https://shiftbacktick.io/random/2019/06/02/gendervague.html</link>
      <pubDate>Sun, 02 Jun 2019 00:00:00 -0500</pubDate>
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    <item>
      <title>תֹ֙הוּ֙ וָבֹ֔הוּ: Let there be light!</title>
      <description>
</description>
      <guid isPermaLink="true">https://shiftbacktick.io/random/2019/05/30/let-there-be-light.html</guid>
      <link>https://shiftbacktick.io/random/2019/05/30/let-there-be-light.html</link>
      <pubDate>Thu, 30 May 2019 00:00:00 -0500</pubDate>
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