Bladius v0.2.0
Loud Idle Edition
Over the week I added sounds and improvements to the interface:
- Sounds for drawing and reshuffling the deck
- Animated gold total on the winnings screen
- Sounds when receiving various quantities of gold
- Animated experience bar on the winnings screen
- Audio cue for the experience bar animation
- Fanfare sound when leveling up
- Exposed gold and potions when preparing to fight
- Rebalanced some cards and bonuses
This weekend I’m beginning a sprint to work on the character controller. By the end I hope to have the controls, movement physics, and some of the associated sounds. This will not include actual combat, so in upcoming builds the battles will need to be manually ended. More on that soon!