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E.X.O. v0.4.0

As planned, today was a light day of mostly dark work. I wanted to use this time to outline some larger tasks I have planned for later in the jam, so there aren’t a lot of substantial changes here.

  • outlining the material spawning system
  • outlining various material sounds
  • outlining collision sounds
  • accelerating slower on steeper inclines
  • a few tweaks and fixes

There will be a few smaller updates like this. I’m excited to return to full-time development on Thursday.