Project Ephemera v0.5.0
Silent falls build
The first playable build of Harmony Falls came together over the past 24 hours. This included:
- Setting up the controls.
- Hooking them up with player movement and shooting mechanics.
- Spawning endless falling enemies.
- Checking for enemy and projectile collisions.
- Generating random color schemes.
- Drawing them all to the screen.
- Adding particle effects to interesting events.
This is a good foundation for the first demo. My goal for tomorrow is to implement all the sounds. This includes musical cues for enemy positions, projectile, and collision sounds.
Enjoy!