Project Ephemera v0.6.0
Loud falls build
The demo for Harmony Falls now has audio! Today’s progress included:
- Adding haptics and mouse controls to the demo.
- Spawning particles when the player moves.
- Synthesizing sound effects for all player interactions.
- Generating a musical soundscape from enemy positions.
- Implementing cooldowns for enemy spawns.
- Improving the difficulty scaling over time.
Overall, the first demo is in a good state minus one small detail. To wrap it up, I’d like to add a game over screen with a score. After that, I’ll start planning the second demo.
Enjoy!