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Project Ephemera v0.6.0

Loud falls build

The demo for Harmony Falls now has audio! Today’s progress included:

  • Adding haptics and mouse controls to the demo.
  • Spawning particles when the player moves.
  • Synthesizing sound effects for all player interactions.
  • Generating a musical soundscape from enemy positions.
  • Implementing cooldowns for enemy spawns.
  • Improving the difficulty scaling over time.

Overall, the first demo is in a good state minus one small detail. To wrap it up, I’d like to add a game over screen with a score. After that, I’ll start planning the second demo.