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Project Ephemera v0.9.0

Fairy heights build

Today I made Melody Heights a bit more interactive by spawning timid fairies throughout the park. You may try sneaking up on them in this iteration! Progress included:

  • Beefing up the boot animation.
  • Adding color animations to the terrain.
  • Improving the moon and its glow.
  • Adding numeric relationships to star animations.
  • Spawning fairies throughout the park.
  • Managing fairy movement and behavior states.
  • Drawing fairies to the screen.
  • Synthesizing a deep drone for the moon,
  • Adding basic wind and footsteps sounds.

To wrap up Melody Heights, I hope to add sounds for the fairies and the breadcrumb trail in the coming days.